6/16/2023 0 Comments Swordigo 2 releaseEven though the end of the game had many back to back “weak” bosses and the final two bosses I felt the ending was abrupt and a bit rushed. As soon as you kill the final boss the game hits you with two paragraphs and the game is over. I wish there was a little more to the ending like maybe a small cutscene. For example, the could have been a long conversation with the master or a cutscene of the corruption leaving the world or maybe even a cutscene with citizens of the world congratulating you for defeating corruption. Just a little more of a longer ending would make the player feel more closure and walk away from the game thinking the story was over not that the story didn’t end like I feel. One of the best mobile games I have seen (May need some tweaks) Please consider this suggestion, I feel it would make the game feel more polished and complete. This is a really great game to play if you are in to Zelda type games, but there are some things I would like changed. First of all is the ads, which come up after a few screen transitions or after a cutscene is played. I beg you to remove the ads because it affects the overall gameplay. Sometimes, I am in the zone and just rolling with the punches and an ad comes up and it ruins the zone. This is mainly why I’m giving this four of five stars instead of the whole 5 stars. It simply gives some text saying ‘You won, the darkness has receded blah blah’ and nothing else. You could have added some more detail to the ending, like having a cutscene where the evil dissipates or seeing everyone later in time talking about the hero of old or whatnot. Even a picture of the people who inhabit the world surrounding the hero and cheering/congratulating him would be nice. The ending also seemed a bit rushed, kind of like a student writing the last paragraph of an essay trying to get it done and over with. Other than hat, it is a really great game.Īnother thing that popped up when I played the game was a harder difficulty because it felt like I played it pretty fast and I was wanting a bigger challenge. Can't wait for the next one.Please consider my thoughts and maybe change the game a bit (at least remove the ads, because ads are the worst). In summary, These developers have created a new classic. Lets hope they stay true to this mixture of old-school, yet post-wow game mechanic style. I can see these developers being offerred treasure chests full of money by activision in a couple of months- the buzz surrounding this game is building big time. The player is never punished, and teleports are placed perfectly, so as to avoid overly lengthy trips back to a death spot. Level design is varied, even though i look forward to even more variety in a sequel. Visuals are good and remind me of a side scrolling version of little big adventure (twinsen's oddysey). Controls are amazingly responsive and i find myself trying to decide whether or not it is better than with a joystick. The leveling element adds so much to the player experience- if you can't get past a boss, go back and grind a bit, then you'll eventually be able to progress- even though this is more likely to happen earlier in the game. Do not underestimate how difficult this is to achieve in a game. Then it might take you quite a few tries but you always manage to get through it. You will find yourself getting to a new area, scratching your head, then going "Oh!" and figuring it out. The dynamic of this game is incredible- starting gently (ok, the plot is almost non-existent-goes to show how little plot can matter in RPGs if the game mechanics and design is this good) then moving into more and more fiendish puzzling areas. Instead I got an epic game that draws on classics like Zelda and wonderboy in monsterland that promised more like 20 hours of gameplay. Why? I expected a good platform/RPG game with the usual iPad length of a few hours. Why? I expected a good platform/RPG game with the usual iPad length of a few Possibly the best game experience I've had on the iPad yet. Possibly the best game experience I've had on the iPad yet. Use iCloud to sync saves between the iPhone, iPod touch and iPad.See the trailer video at … Expand.Game Center and OpenFeint Achievements. ![]() Customize the controls to your preference.LATEST iOS FEATURES.Precise touch controls designed specifically for iOS.Venture into gloomy caves and dungeons illuminated by the atmospheric dynamic lighting system.Find powerful weapons, items and spells to defeat your enemies.DYNAMIC LIGHTING.Find powerful weapons, items and Run, jump and fight your way through a vast world to defeat the spreading corruption.A GREAT ADVENTURE.Gain experience and level up your character.MAGIC AND SWORDS.Explore a magical realm of dungeons, towns, treasures and devious monsters.Summary: Run, jump and fight your way through a vast world to defeat the spreading corruption.A GREAT ADVENTURE.
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